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Brickslayer

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Devlog

  • All-New Levels and a Complete Level Progression Redesign
    June 30, 2026 by lorenzoprinci#game design, #design, #rube goldberg machine, #puzzle, #puzzles, #physics based puzzle
    Hi everyone, The most consistent feedback I've received from players and testers has been that Brickslayer's object mechanics and manipulation options could be difficult to pick up early on, and as a... Continue reading
  • Adding Retro Sound to Brickslayer
    June 26, 2026 by lorenzoprinci#puzzle games, #puzzles, #puzzle, #sound effects, #rube goldberg machine
    Hi everyone, I've been continuing to refine Brickslayer and have recently focused on some smaller improvements that make the overall experience feel more polished, most notably the addition of retro-i... Continue reading
  • Brickslayer arrives on Itch.io - From Web App Experiment to Physics Puzzle Game
    June 20, 2026 by lorenzoprinci#puzzle, #puzzles, #rube goldberg machine
    Hi everyone, I've recently published Brickslayer on Itch.io and thought it would be a good opportunity to introduce the project and share where it's heading. Brickslayer started as a simple experiment... Continue reading
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Updated 20 days ago